ORB-SLAM Implementation

Ran and tested ORB-SLAM for real-time monocular simultaneous localization and mapping. Explored feature extraction, map point management, and loop closure on live camera feed.

ORB-SLAM SLAM Computer Vision Localization

Intel RealSense vs Kinect Depth Comparison

Side-by-side depth quality comparison between Intel RealSense and Microsoft Kinect. Evaluated depth accuracy, noise characteristics, and range performance for robotics perception use cases.

Intel RealSense Kinect Depth Sensing Perception
RL Learning to Push

RL Agent Learning to Push Objects

Trained a reinforcement learning agent to push objects to a target location in simulation. Explored reward shaping and policy convergence for contact-rich manipulation tasks.

Reinforcement Learning Manipulation Simulation Reward Shaping
RL Inverted Pendulum Isaac Sim

RL Inverted Pendulum in Isaac Sim

Implemented and trained an RL controller for the classic inverted pendulum balancing task inside NVIDIA Isaac Sim. Used as an early test of the Isaac Sim RL workflow and environment setup.

Reinforcement Learning Isaac Sim NVIDIA Control
Synthetic Data YOLO Training

Custom YOLO Model Training with Synthetic Data

Trained a custom YOLO object detection model using synthetically generated images. Explored pipeline from synthetic scene generation to model training and validation.

YOLO Synthetic Data Object Detection Computer Vision
Slow-Mo Metal Chip Formation

Slow-Motion Metal Chip Formation Experiment

High-speed camera capture of metal chip formation during machining. Recorded to study material deformation and cutting dynamics at the microscale.

Manufacturing High-Speed Imaging Machining Material Science